Weak Perspective
This perspective model provides a form of 3D perspective, but the scaling happens between objects rather than across every point. Weak perspective hinges on an important assumption: the change in z (or depth) within a single object is not significant relative to its distance from the camera. For example, a person might be about a foot thick, but they are standing a mile from the camera.
All of the points in an object that is distance away from the projection plane will be mapped as such : This changes from object to object, so each object has its own scale factor. Its projection matrix is: